Idle Farmyard
A relaxing idle tycoon game for iOS and Android
Idle Farmyard is a casual idle tycoon game about building a farming empire. Players upgrade their farm, automate production so it keeps earning while they're away, and prestige to grow faster each run.
It was the first project I made after graduating. I built it and released it on the App Store and Google Play in April 2021, complete with ads, in-app purchases, cloud saves and analytics.
- Released on iOS and Android
- 2021
Under the hood
What I built
- Studio
- Hypertonic Games (my studio)
- Platforms
- iOS and Android
- Engine
- Unity, C#
- Released
- April 2021
Tech stack
- Unity
- C#
- Unity Ads
- Unity IAP
- Unity Analytics
- Google Play Games Services
- Blender
- 01
Monetisation
Rewarded video ads through Unity Ads let players double their offline earnings or claim a boost, and Unity IAP sells packs of premium currency on both stores.
- 02
Sign-in and cloud saves
Players sign in with Google Play Games and their farm is saved to the cloud, so progress carries over to a new device. Saves are batched to limit network calls, and purchases are saved straight away so they're never lost.
- 03
Analytics
Unity Analytics reports on player numbers, sessions and retention, alongside in-app purchase revenue.
Screenshots







